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My name is Thomas, I'm 21, and I'm from France and I'm a 3D generalist, specialized in environment and hard surface modeling.
I'm more specialized in Environment, because it covers all the aspect of 3D, you can work on modeling, texturing, shading, lighting, render and also comp, so you are not restricted to a single aspect of 3D. Also I love to work with Houdini to make environments.
Modeling & Texturing
Lighting & Shading
Autodesk Maya;Substance Painter;Foundry Nuke;Adobe (Photoshop, InDesign, Premier, After Efects, etc.);
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