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Thomas Moliner

3D Generalist

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My name is Thomas, I'm 21, and I'm from France and I'm a 3D generalist, specialized in environment and hard surface modeling.

I'm more specialized in Environment, because it covers all the aspect of 3D, you can work on modeling, texturing, shading, lighting, render and also comp, so you are not restricted to a single aspect of 3D. Also I love to work with Houdini to make environments.

Reel

Skills

Modeling & Texturing

Lighting & Shading

Render

English

Intermediate level

Français

Native language

Low level

Español

Català

Low level

Software

Autodesk Maya;Substance Painter;Foundry Nuke;Adobe (Photoshop, InDesign, Premier, After Efects, etc.);

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