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Thomas Moliner
3D Generalist
My name is Thomas, I'm 21, and I'm from France and I'm a 3D generalist, specialized in environment and hard surface modeling.
I'm more specialized in Environment, because it covers all the aspect of 3D, you can work on modeling, texturing, shading, lighting, render and also comp, so you are not restricted to a single aspect of 3D. Also I love to work with Houdini to make environments.
Reel
Skills
Modeling & Texturing
Lighting & Shading
Render
English
Intermediate level
Français
Native language
Low level
Español
Català
Low level
Software
Autodesk Maya;Substance Painter;Foundry Nuke;Adobe (Photoshop, InDesign, Premier, After Efects, etc.);
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