top of page

Nastassia Sibiratkina
3D Generalist

During these years, I’ve focused my education into 3D texturing, modelling, sculping and retopology by using different softwares like Autodesk Maya, ZBrush, Substance Painter, Marvelous Designer, Adobe Photoshop, Rizom and UVLayout. Also, I am studying Unreal Engine. I really enjoy working with textures and colors, and I like making monsters too.
I really enjoy working with textures and colors. Also I like sculping and create new characters, items or enviroments.
Reel
Skills
Modeling & Texturing
Lighting & Shading
English
Intermediate level
Français
Low level
High level
Español
Català
Low level
Software
Autodesk Maya;Substance Painter;ZBrush;Adobe (Photoshop, InDesign, Premier, After Efects, etc.);RenderFarm con Arnold;
Russian - Native level
bottom of page