I consider myself a very hard-working, thorough, adaptable, reliable and creative person. I like learning new things and I’m always ready to face new challenges. I take my inspiration from cinema/series, books and video games. For me, it’s a dream come true to start developing myself in the animation/video game industry.
I chose the 3D artist specialization because I like giving life to characters and environments from a 2D concept. I’m very meticulous and perfectionist, and this specialization allows me to grow and express myself, as I can work on almost endless details.
Modeling & Texturing
Lighting & Shading
Autodesk Maya;Substance Painter;Foundry Nuke;ZBrush;Unreal;Adobe (Photoshop, InDesign, Premier, After Efects, etc.);